Master's Degree in Immersive Technologies and Artificial Intelligence

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A specialization that boosts your career

This advanced Master’s degree is designed to develop high-level competencies in the design and development of software systems that integrate artificial intelligence, cybersecurity and immersive technologies such as Extended Reality (XR), metaverses and advanced user interfaces. The program caters to students and professionals who want to master cutting-edge skills in a rapidly evolving technological environment, including profiles with no previous training in ICT.

Curriculum
(120 ECTS)

This curriculum has been designed to meet the growing needs of the European market for highly qualified professionals capable of working in the design and development of collaborative virtual environments, serious (applied) games and the social applications of XR technologies, providing organized academic support that ensures both accessibility and student success.

Year 1

Introduction to the fundamentals of Artificial Intelligence applied to XR, exploring intelligent agents, machine learning, perceptual models and adaptation processes in immersive systems.

Course focused on the principles of Human-Computer Interaction, usability and user-centered design in immersive contexts and AI-driven systems.

Comprehensive introduction to the technical and perceptual fundamentals of VR/AR and its main professional and industrial applications.

Fundamentals of 2D/3D graphics, rendering and modeling pipelines for real-time asset creation and XR.

Analysis of the XR hardware architecture: optics, tracking, controllers, haptics and energy efficiency.

Design of real-time simulations using physics engines, exploring realism, numerical stability and performance.

It examines vulnerabilities, risks, and security strategies specific to XR systems, including privacy and biometrics.

Design of multiplayer experiences, metaverses and collaborative spaces through principles of motivation and co-creation.

Development of research skills, critical review, scientific methods and preparation of the Master’s Thesis.

Year 2

Study of models of innovation, ethics, privacy and European regulation applied to XR and AI.

Exploration of MR systems and multimodal interaction: gestures, gaze, voice, haptics and embodied design.

Analysis of models and architectures that allow environments to be adapted and customized using AI in real time.

Technology entrepreneurship, business models, technology transfer and financing in the XR/AI sector.

Integrating project with research development or advanced XR/AI application, with methodological rigor and final defense.

Who is it for?

Start / End

1st Edition: September 2026
2nd Edition: September 2027
3rd Edition September 2028

Duration

2 academic years (120 ECTS)

Modality

Face-to-face

Opening hours

Monday to Friday afternoons

Price

Check here

Facilities

State-of-the-art laboratories and XR environments for hands-on practices with immersive systems and devices.

Scholarships

Leave your details in the form and you will receive all the information about the requirements, conditions, and application process.

Focus

Immersive technologies, applied AI, advanced interfaces, advanced simulation, XR experience design

Methodology and experience

Internships in companies and laboratories with partners in the sector, aimed at professional development.

International environment and networking that facilitates mobility between partner institutions, intercultural collaboration and a global mindset.

Active methodologies: project-based learning (PBL), "Learn(ing) by Doing", research seminars and challenges applied to XR and AI contexts.

Career opportunities

Graduates of this highly qualified program will be trained to lead disruptive innovation and the technical management of complex projects in the field of AI and its application to XR, orienting their trajectory for all sectors and towards roles such as:

Faculty

The program is taught by an internationally renowned faculty that integrates academics, industry leaders, and pioneering researchers in the design, development, and application of immersive technologies. This team brings academic rigour and practical vision, promoting innovation-driven learning and interdisciplinary cooperation.

This project has received funding from the European Union under the DIGITAL-2024-ADVANCED-DIGITAL-07-KEYCAPACITY programme. Grant Agreement No. 101226225.

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Master in Immersive Technologies and Artificial Intelligence?